Welcome to BuildVR Blog
Welcome to BuildVR Blog
Learn more about what's trending in VR, 3D and AI space.
What to expect : Video to VR video
Here’s the stripped-down, no-fluff version what software does:
- Projection: Flat (16:9) → Spherical (2:1 equirectangular)
- Perspective: Fixed view → Look around freely (360° control)
- Metadata: Added so players (like YouTube) recognize it as VR
- Quality: Higher resolution & bitrate for clarity in all directions
- Field of View: Limited (~90°) → Full 360° coverage
- Depth (optional): Adds 3D feel via SBS or AI depth
AI reconstruction of missing 360 degree view (Feature with limited availablility)
How to test the Output
Analysis tool used for videos: https://mediaarea.net/MediaInfoOnline
If the conversion has been done successfully:
✔️ Transformations Applied
- Resolution upscaling (1080p → 3840×1920 or similar)
- Conversion to equirectangular layout (2:1 aspect ratio)
- Injection of spherical (VR) metadata (drag the view in VR compatible playback channels)
- Bitrate adjustment (usually increase)
- Codec optimization/change
Understanding the Output
It is important to clarify what constitutes “VR conversion”:
🎯 There are two interpretations:
1. True VR Creation (Advanced)
Requires:
- Multi-camera capture OR AI reconstruction
- Depth estimation
- Multi-directional scene generation
2. VR-Compatible Formatting (What is done here)
Includes:
- Mapping video into equirectangular projection
- Embedding VR metadata
- Making file playable in VR players
The software performs:
VR-compatible formatting and encoding transformation
You can download these files from the platform from My Profile page
Happy converting!
By: prerna@gretxp.com